strategist
health: 250
move speed: 6
healing bonus: +5%
Rocket Raccoon is a Strategist hero in Marvel Rivals who’s all about healing, reviving, and buffing his team. With his Repair Mode (right-click) and B.R.B. (E), he keeps his allies alive while dishing out some damage with his Bombard Mode (left-click). He’s a small but mighty hero who’s perfect for players who love supporting their team while staying mobile and tricky to catch.
fire energy projectiles that deal damage
ammo: 45
damage: 16 damage per round
casting: rapid-fire, delayed projectile
fire rate: 12.05 rounds per second
critical hit: yes
damage falloff: falloff begins at 10m, decreasing to 40% at 20m
projectile speed: 150 m/s
shoot bouncing spheres to heal allies
ammo: 8
range: 5m spherical radius
casting: single-cast projectile with delayed impact that also generates a spell field
duration: 5s
fire rate: 2 rounds per second
special effect: bouncing spheres will bounce off surfaces upon contact, with a maximum of 10 bounces. when they approach injured allies, their speed will reduce
projectile speed: 60 m/s
healing amount (ally): 70/s
healing amount (self): 30/s
projectile speed reduction: 4.5 m/s
deploy a cosmic yarn amplifier that grants allies a damage boost
range: 20m radius
casting: targeted ability that, when activated, summons a creature and detects allies within the area.
duration: 12s
energy cost: 3700
damage boost: 40%
summons' health: 800
dash forward
casting: dash
cooldown: 2 charges, with each charge taking 6s to recharge
dash distance: 10m
dash direction: crosshair direction
deploy a battle rebirth beacon that revives a fallen ally and periodically produces armor packs and rocket jet packs
casting: summons
cooldown: 45s. you can reclaim the beacon by pressing e. when reclaimed, the cooldown will be reduced based on the beacon's remaining health. if you reclaim a full-health beacon, the minimum cooldown will be 5s
duration: 300s
special effect: generate an item every 3s, including armor pack and rocket boots
maximum revive distance: 50m
bonus health from armor pack: 25
hold space to run on a wall
wall-crawling speed: 10m/s
hold space to fall slowly
descending speed: 3.5m/s
jeff the land shark and rocket raccoon can ride on groot's shoulders, receiving damage reduction
range: up to 12m
casting: targeted
special effect: pressing shift will exit the team-up status with groot
damage reduction: 0.35
rocket raccoon throws an ammo overload device in the target direction. upon entering the device's range, the punisher and winter soldier receive the buffs of infinite ammo and faster firing
range: 10m spherical radius
casting: summons
cooldown: 40s
duration: 12s
team-up bonus: 5% healing boost
Damage Buffs: His Q (C.Y.A.) summons a device that boosts ally damage by 40%, perfect for turning the tide in team fights.
Revive Power: His E (B.R.B.) drops a beacon that can revive a fallen ally and also gives out armor packs and rocket boots for extra health and mobility.
Team Synergy: He pairs well with Groot (C for Old Friends) for damage reduction and with Punisher/Winter Soldier (Z for Ammo Invention) for infinite ammo and faster firing.
Mobility King: With his L-Shift (Jetpack Dash) and Space (Wild Crawl), Rocket can dash around, climb walls, and slow-fall, making him super hard to pin down.
Healing Master: His right-click (Repair Mode) shoots bouncing healing orbs that can heal multiple allies at once, even bouncing off walls to reach teammates in tricky spots.
Squishy: With only 250 health, Rocket can get taken out fast if enemies focus him.
Skill-Dependent: His healing orbs (right-click) and damage buffs require good aim and positioning to be effective.
Cooldown Reliant: His E (B.R.B.) and Q (C.Y.A.) have long cooldowns, so you need to use them wisely or risk being useless in fights.
Weak to Flankers: Heroes like Black Panther or Spider-Man can easily dive him and take him out if he’s caught alone.
Beacon Vulnerable: His E (B.R.B.) and Q (C.Y.A.) can be destroyed by enemies, so you need to place them carefully to avoid wasting them.