duelist
health: 350
move speed: 6
Mister Fantastic, aka Reed Richards, is a Duelist in Marvel Rivals who’s all about stretching the limits—literally. With his elastic body, he can deal damage, soak up hits, and control the battlefield like no other. He’s a hybrid hero who can act as both a damage dealer and a pseudo-tank, making him super versatile for players who like to adapt to the flow of the game.
stretch out a forward punch to attack enemies
ammo: infinite
casting: straight spell field
critical hit: none
attack interval: 1.1s per hit
special mechanic: swinging your arms can attack multiple targets
spell field range: 15m
spell field damage: 60
extend arms forward to entangle an enemy, then press primary attack to pull the hit enemy toward him, or select and yank another enemy, knocking them airborne against each other
casting: projectile that fires in a straight trajectory
cooldown: 6s
projectile speed: 60 m/s
gained elasticity: 30
dual-target pull damage: 30
initial projectile range: 20m
single-target pull range: 10m
initial projectile damage: 20
single-target pull damage: 50
secondary projectile damage: 20
secondary release maximum distance: 25m
gain a shield, select a target and dash towards them, dealing damage to enemies or granting a shield to allies
damage: 30
charges: 2
cooldown: 8s
gained elasticity: 30
bonus health (ally): 75
bonus health (self): 75
maximum select distance: 15m
stretch the body to absorb damage before launching stored damage in the targeted direction
cooldown: 12s
shield value: 300
self slow rate: -35%
maximum duration: 3s
reflected projectile speed: 80 m/s
damage absorbed - damage reflected conversion rate: 60%
leap upward and smash the ground, slowing enemies within range. mister fantastic can leap again upon landing a hit
range: 10m spherical radius
casting: spherical spell field
slow rate: per leap -10%, can stack, max -60%
energy cost: 2800
maximum leaps: 6
minimum leaps: 3
slow duration: 3s
special mechanic: after the minimum number of leaps, each additional leap must hit an enemy to trigger the next one
spell field damage: initial 50, each additional leap +10, max 100
using abilities generates elasticity, boosting attack power. reaching full elasticity triggers an inflated state that grants shield and boosts even more damage
damage: 75
bonus health: 450
max elasticity: 100
movement boost: 20%
attack interval: 0.92s per hit
maximum distance: 8m
inflated duration: 6s
the invisible woman taps into her powers, channeling psionic might to fortify mr.fantastic. this formidable force bolsters mr.fantastic, granting damage resistance. once activated, they can continually generate bonus health, making up for lost health
cooldown: 20s
duration: 5s
team-up target: invisible woman
damage/health conversion: 100%
Team Synergy: His C (Wedded Harmony) with Invisible Woman gives him bonus health and damage resistance, making him even harder to take down.
Crowd Control: His E (Flexible Elongation) lets him dash to enemies or allies, dealing damage or giving shields. It’s perfect for disrupting enemies or saving teammates.
Elastic Power: His passive (Elastic Strength) gives him a shield and a damage boost when his Elasticity meter fills up, turning him into a temporary tank.
Tanky Duelist: With 350 base health and abilities like his L-Shift (Reflexive Rubber) that absorb damage, Mister Fantastic can take a beating while still dishing out damage.
Ultimate Disruption: His Q (Brainiac Bounce) lets him leap and slam the ground, slowing enemies and dealing damage. If he hits enemies, he can keep leaping up to 6 times, making it great for team fights.
Slow Moves: Mister Fantastic isn’t the fastest hero, and his L-Shift slows him down, making it hard to escape sticky situations.
No Burst Damage: He lacks quick, high-damage combos, so he struggles to finish off enemies fast.
Cooldown Reliant: His L-Shift and E have long cooldowns, so if you waste them, you’re stuck without key tools for a while.
Reliant on Positioning: If you mess up his E (Flexible Elongation) or Q (Brainiac Bounce), you’re left vulnerable and out of position.
Weak Against Ranged Heroes: Heroes like Iron Man or Hawkeye can stay out of his reach and chip away at his health.