strategist
health: 275
move speed: 6
healing bonus: +15%
Invisible Woman, aka Sue Storm, is a Strategist in Marvel Rivals who’s all about healing, shielding, and controlling the battlefield with her force fields. She’s got a mix of stealth, healing, and crowd control that makes her a top-tier support hero. Whether she’s turning invisible with her L-Shift or setting up a massive force field with her Q, Invisible Woman is all about keeping her team alive and outsmarting the enemy.
launch a force field orbs that can pierce heroes, flying to maximum distance before returning to invisible woman damaging enemies and healing teammates
ammo: 10
damage: 20 per hit
casting: single-cast projectile with delayed impact.
fire rate: 0.5s per hit
critical hit: no
damage falloff: no falloff
healing amount: 40 per hit
special effect: orbs can pierce heroes and return to invisible woman after reaching their maximum distance. they damage enemies and heal teammates
projectile speed: 120 m/s
maximum flight distance: 30m
generate a force shield in front of a selected ally. the shield can block damage and provide healing over time to nearby allies. enemies that pass through the shield are slowed
range: 3m radius
casting: targeted
slow rate: 30%
slow duration: 3s
healing amount: 50/sec
special effect: before the shield is destroyed, invisible woman can choose to reproject the shield onto a selected teammate at any time. after the shield has been damaged, invisible woman can press the f key to reclaim the shield and restore its value
maximum shield value: 250
cooldown after destroyed: 6s
recovery shield value per second: 50
gather psionic energy and then cast it, upon hitting a target, scene, or pressing the ability key again, it erupts into a psionic vortex, continuously drawing in enemies and causing damage
casting: single-cast projectile with delayed impact that also generates a spell field
cooldown: 12s
slow rate: center 50%, edge 0
special effect: applies a slow effect to enemies within the spell field, the closer they are to the center of the field, the greater the slow effect
projectile speed: 80 m/s
spell field range: 5m radius
spell field damage: 35/sec
spell field duration: 4s
manipulate psionic energy to push or pull enemies in front of her
range: 1.5m radius, 30m length
damage: 55
casting: cylindrical spell field
cooldown: 8s
pull-range: 7m
push range: 12m
manifest an unseen force field within a chosen area, rendering allies inside undetectable by enemies and provide healing over time. enemies that pass through the field are slowed
range: 10m radius, 40m height
casting: targeted, generates a cylindrical spell field
duration: 8s
energy cost: 4300
slow duration: 1s
healing amount: 165/sec
pass-through slow rate: 55%
enter invisible state some time after disengaging from combat and grant yourself healing over time
healing amount: 20/sec
generate a force field at your feet, stepping on it propels her into the invisible state
cooldown: 6s
the invisible woman taps into her powers, channeling psionic might to fortify mr.fantastic. this formidable force bolsters mr.fantastic, granting damage resistance. once activated, they can continually generate bonus health, making up for lost health
team-up bonus: 15% healing boost
Team Synergy: Her team-up ability (Fantasti-Force) boosts Mister Fantastic’s survivability, making them a deadly duo on the battlefield.
Crowd Control: Her E (Force Physics) lets her push or pull enemies, and her Shift (Psionic Vortex) creates a vortex that pulls enemies in and slows them down. These abilities are great for setting up kills or disrupting enemy plans.
Ultimate Power: Her Q (Invisible Boundary) creates a huge force field that makes allies invisible and heals them while slowing enemies. It’s a game-changer for team fights or holding objectives.
Stealth and Mobility: Her L-Shift (Veiled Step) lets her double jump and turn invisible, making it easy to escape danger or reposition for a better angle. Plus, her passive (Covert Advance) keeps her invisible and healing if she stays out of combat.
Healing and Shielding: Her left-click (Orb Projection) heals allies and damages enemies, while her right-click (Guardian Shield) protects teammates with a shield that also heals over time. It’s perfect for keeping your team alive in tough fights.
Low Health: With only 275 health, Invisible Woman can get taken out fast if she’s caught out of position or focused by the enemy team.
No Self-Healing: Outside of her passive (Covert Advance), she can’t heal herself directly. This makes her vulnerable if she’s caught in a fight without her team.
Cooldown Reliant: Her E (Force Physics) and Shift (Psionic Vortex) have long cooldowns, so you need to use them wisely. If you waste them, you’ll be left without key tools to control the battlefield.
Weak Against Flankers: Heroes like Black Panther or Spider-Man can easily dive her and take her out before she can react, especially if her L-Shift (Veiled Step) is on cooldown.
Reliant on Positioning: Her left-click (Orb Projection) and right-click (Guardian Shield) require good aim and positioning to be effective. If you miss, your team might be in trouble.