strategist
health: 275
move speed: 6
healing bonus: +15%
Luna Snow is a Strategist in Marvel Rivals who’s all about healing her team while dishing out some icy damage. With her Light & Dark Ice (left-click) and Absolute Zero (right-click), she’s a versatile hero who can keep her allies alive and freeze enemies in their tracks. If you like playing a hero who’s both a healer and a damage dealer, Luna Snow is your go-to.
fire ice shots that damage enemies or heal allies
ammo: 30
damage: 22 damage per round, for a total of 60 damage
casting: a triple shot that hits instantly
fire rate: 0.5s for three shots. the interval between the first two shots is 0.05s
critical hit: yes
damage falloff: falloff begins at 20m, decreasing to 60% at 40m
healing amount: 20 health per round, for a total of 60 health
take center stage and start dancing! press to toggle between two performances: heal allies or grant them damage boost
casting: persistent spell field that surrounds the caster
duration: 12s
energy cost: 5000
damage boost: 40%
shield value: 250
healing amount: 250/s
cast to heal the ally once: 200
fire ice shards for a short duration, damaging enemies or healing allies while restoring her own health
range: a cylindrical spell field with a radius of 1m and a height of 40m
damage: 50 damage per round
casting: single-cast spell field that pierces through enemies
cooldown: 15s
duration: 6s
fire rate: 1.43 rounds per second
healing amount: 75 health per round
special effect: replace the previous light & dark ice cast
attach idol aura to an ally. allies with idol aura also restore health when luna snow is healing others
casting: targeted
healing boost: 35%
special effect: provide healing to allies marked with idol aura
cast a clump of ice to freeze the hit enemy and restore health
damage: 50
casting: single-cast projectile with delayed impact
special effect: freeze enemies for 2.7s. however, if they are attacked during the last 2.2s of the freeze, the effect will be canceled. Grants 50 Bonus Health per enemy hit
projectile speed: 60m/s
cooldown: 12s
automatically restore health when casting ice arts or absolute zero
healing amount: 30/s for 3 seconds
keep moving forward to start ice skating and enable higher jumps
skating speed: 9.6m/s
time required to start skating: 0.5s
With the blessing of Luna Snow, Hawkeye is imbued with the ice energy, allowing him to fire Ice Arrows that pierce through enemies! If an Ice Arrow travels beyond a certain distance, it Stuns any enemy it hits. If it strikes before reaching that distance, it instead Slows the target. The farther the Ice Arrow flies, the greater its damage
team-up bonus: 15% healing boost
Adam Warlock imparts his mastery of quantum energy to Luna Snow, awakening her new ability Light & Shadow Karma. When Luna uses Light & Shadow Karma, she links to nearby enemies. Any damage she deals to linked enemies is converted into Light Energy, which is then transferred to Luna through the link, healing her Health
cooldown: 30s
max link distance: 25m
max link duration: 6s
link generate range: 20m spherical radius spell field
damage/healing conversion: 1
maximum damage the link can withstand: 250
Mobility: Her passive (Smooth Skate) lets her skate faster and jump higher, making it easier to reposition or escape sticky situations.
Team Synergy: Her E (Share the Stage) gives an ally extra healing whenever she heals others, making her a great partner for tanks or flankers.
Crowd Control: Her right-click (Absolute Zero) freezes enemies for 2.7 seconds, giving her team a chance to take them out. It’s perfect for stopping enemy Ultimates or diving heroes.
Ultimate Power: Her Q (Fate of Both Worlds) lets her toggle between healing allies or boosting their damage. It’s a game-changer in team fights, especially when contesting objectives.
Healing Machine: Her left-click (Light & Dark Ice) lets her heal allies or damage enemies, making her super flexible in fights. She can keep her team alive while still contributing to the damage.
Skill-Dependent: Her healing and damage rely on landing her shots, so if your aim is off, her effectiveness drops.
Ultimate Timing: Her Q (Fate of Both Worlds) is powerful, but if you use it at the wrong time, it can feel wasted.
Cooldown Reliant: Her right-click (Absolute Zero) and E (Share the Stage) have cooldowns, so you need to use them wisely.
No Mobility Skills: Her passive (Smooth Skate) is nice, but it’s not a real escape tool. If enemies dive her, she’s in trouble.
Weak to Dive Heroes: Heroes like Spider-Man or Black Panther can easily take her out if they get close, especially since she’s squishy.