duelist
health: 275
move speed: 6
damage boost: +15%
Hawkeye is a Duelist in Marvel Rivals who’s all about precision and long-range damage. With his trusty bow and a quiver full of trick arrows, he’s a nightmare for enemies who dare to step into his line of sight. Whether he’s sniping from a distance or deflecting projectiles with his V (Ronin Slash), Hawkeye is a hero who rewards players with sharp aim and good positioning. If you like playing a hero who can delete enemies with a single shot, Hawkeye is your guy.
shoot a powerful arrow
ammo: infinite
damage: 8.5 - 85 (maximum damage is achieved after 0.9s of charging)
casting: charged projectile with an arced trajectory
critical hit: yes
projectile speed: 120 - 180 m/s (maximum speed is achieved after 0.9s of charging)
minimum charge time: 0.7s
slow rate while charging: -20%
shoot three explosive arrows
range: 3m spherical radius
casting: arced projectile that generates a spell field upon impact
charges: 3
cooldown: 0.5s
spread angle: 11.3°
projectile speed: 60 m/s
projectile damage: 16
spell field damage: 34
blast arrows per cast: 3
slow rate while charging: -30%
capture afterimages of enemies in his view. damage dealt to an afterimage is transferred to the corresponding enemy
duration: 10s
energy cost: 3100
afterimage duration: 3s
afterimage generation interval: 0.5s
draw speed boost multiplier: 1.5
special mechanic: while hunter's sight is active, bow draw speed is increased
unsheathe a katana and slash forward, launching up enemies hit
damage: 40
casting: melee
cooldown: 12s
maximum distance: 8m
shoot a hypersonic arrow, dealing two instances of damage to enemies in its path and inflicting them with slow. this ability can knock down flying heroes
casting: straight-line projectile that is accompanied by a spell field
cooldown: 12s
slow rate: -40%
first damage: 55
second damage: 55
slow duration: 1s
projectile speed: 150 m/s
first spell field range: length: 3m, width: 3m, height: 2.7m
second spell field range: length: 3m, width: 5m, height: 1.6m
swing a wakizashi to strike frontal enemies, deflecting all incoming projectiles
casting: melee
special effect: this ability cannot block explosions or effects created by projectiles on hit
maximum distance: 3m
perform a double jump in the direction of movement
cooldown: 6s
aim at an enemy to improve focus, enhancing the damage inflicted by piercing arrow
bonus damage: 0 - 75 (maximum damage is achieved after 0.9s of aiming)
critical hit: yes
special mechanic: apply bonus damage to the base damage of piercing arrow
triggering distance: 40m
With the blessing of Luna Snow, Hawkeye is imbued with the ice energy, allowing him to fire Ice Arrows that pierce through enemies! If an Ice Arrow travels beyond a certain distance, it Stuns any enemy it hits. If it strikes before reaching that distance, it instead Slows the target. The farther the Ice Arrow flies, the greater its damage
casting: straight-line projectile that is accompanied by a spell field
projectile speed: 100 m/s
range: length: 1m, width: 1m, height: 1m
ability damage: spell field damage: start at 25, and increase with distance, reaching a maximum of 100 at 30m
slow rate: 60%
slow duration: 1s
maximum stun range: 30m
stun duration: 0.8s
cooldown: 20s
Mobility: His Space (Skyward Leap) lets him double jump, giving him the high ground to snipe or escape sticky situations:cite[3]:cite[8].
Team Synergy: With Black Widow, his C (Supersensory Vision) lets her damage afterimages too, making them a deadly duo for wiping out enemies:cite[1]:cite[9].
Trick Arrows: His right-click (Blast Arrow) fires three explosive arrows, perfect for hitting groups or finishing off low-health enemies. It’s like a shotgun for when things get too close:cite[3]:cite[9].
Sniper Supreme: His left-click (Piercing Arrow) deals massive damage, especially when fully charged. A headshot can take out most non-tank heroes in one hit, making him a deadly threat from afar:cite[1]:cite[3].
Ultimate Power: His Q (Hunter’s Sight) creates afterimages of enemies, letting him shoot them even if they’re behind cover. It’s like having auto-aim for a few seconds:cite[1]:cite[9].
Anti-Air Specialist: His E (Hypersonic Arrow) knocks flying heroes out of the sky and slows them down, making them easy targets for follow-up shots:cite[3]:cite[9].
Squishy: With only 250 health, Hawkeye can get taken out fast if enemies get too close:cite[9].
Reliant on Aim: If you can’t land your shots, Hawkeye feels useless. Missing a fully charged left-click leaves a big gap in your damage output:cite[8]:cite[9].
Slow Projectiles: His arrows take time to travel, so you need to predict enemy movements to hit them:cite[8]:cite[9].
Weak Against Flankers: Heroes like Spider-Man or Venom can close the gap quickly and take him down before he can react:cite[7]:cite[9].
Ultimate Vulnerability: His Q locks him in place while casting, making him an easy target if he’s not careful:cite[9].