duelist
health: 250
move speed: 6
Moon Knight, aka Marc Spector, is a Duelist in Marvel Rivals who’s all about bouncing attacks, controlling space, and dealing massive damage to grouped-up enemies. With his Crescent Dart (left-click) and Moon Blade (right-click), he’s a nightmare for teams that stick together. Add in his Ancient Ankh (E) for pulling enemies into a tight spot, and you’ve got a hero who thrives in chaos. If you like playing a hero who can wipe out entire teams with well-placed shots, Moon Knight is your guy.
unleash crescent darts forward that can bounce between enemies and ankhs, dealing damage to enemies
ammo: 30
damage: 25 damage per round
casting: triple shot that fires in a straight trajectory
fire rate: the firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting
critical hit: yes
damage falloff: falloff begins at 30m, decreasing to 50% at 50m
projectile speed: 120m/s
maximum bounce distance: 7m
damage falloff per bounce: -20%
maximum number of bounces: 3
open a portal that allows khonshu to bombard enemies with his talons
range: 5m spherical radius
damage: 75 damage per hit
casting: delayed spherical spell field
duration: 3s
frequency: 4 hits per second
energy cost: 2800
number of hits: 14
activation delay: 1.2s
descending range: 8m radius
hold shift to glide
descending speed: 1.5m/s
horizontal movement speed: 8.7m/s
fire an ankh to launch up enemies within its radius towards the center
casting: straight-line projectile that generates a spell field upon impact
cooldown: 12s
pull-in range: 5m spherical radius
bouncing range: 7m spherical radius
pull-in damage: 20
projectile speed: 60m/s
launch a frontal grappling hook that pulls moon knight towards it
casting: dash
cooldown: 15s
maximum distance: 21.5m/s
grappling hook speed: 120m/s
grappling hook length: 25m
perform a double jump
cooldown: 6s
launch forward a moon blade that can bounce between enemies and ankhs, dealing damage to enemies
damage: 80
casting: projectile that fires in a straight trajectory
cooldown: 6s
critical hit: yes
damage falloff: falloff begins at 30m, decreasing to 50% at 50m
projectile speed: 120m/s
maximum bounce distance: 7m
damage falloff per bounce: -20%
maximum number of bounces: 3
perform a combo with his truncheon, and the third strike will launch up the enemy hit slightly
casting: melee
maximum distance: 3m
cloak & dagger can inject light and dark energy into moon knight to create a light & dark realm where moon knight can become invisible
range: 4m spherical radius
cooldown: 30s
duration: 6s
team up target: cloak & dagger
High Mobility: With his F (Moonlight Hook) and Space (Rising Leap), Moon Knight can zip around the map, reaching high ground or escaping danger in a flash.
Space Control: His E (Ancient Ankh) pulls enemies together and lets his attacks bounce even more. It’s great for setting up big plays or zoning enemies out of key areas.
Ultimate Power: His Q (Hand of Khonshu) drops a portal that rains down talons, dealing massive damage to anyone caught in the area. Use it in choke points for maximum impact.
Team-Up Synergy: With Cloak & Dagger, his C (Full Moon) lets him turn invisible, making it easier to set up sneaky plays or escape sticky situations.
Bouncing Attacks: His left-click (Crescent Dart) and right-click (Moon Blade) bounce between enemies and Ankhs, dealing damage to everyone in the area. Perfect for wiping out grouped-up teams.
Low Health: With only 250 health, he’s squishy and can get taken out fast if caught out of position.
Ankh Reliance: His E (Ancient Ankh) is key to his damage output, but enemies can destroy it quickly, leaving him without his main tool.
Slow Projectiles: His left-click and right-click attacks are projectiles, so they’re easy to dodge if enemies are paying attention.
Weak to Flankers: Heroes like Black Panther or Psylocke can dive him easily, and he struggles to deal with fast, close-range attackers.
Reliant on Grouped Enemies: If enemies are spread out, his bouncing attacks lose a lot of their power. He’s not great at single-target damage.