Marvel Rivals Character: CLOAK & DAGGER's picture

CLOAK & DAGGER

Difficulty

Class

CLOAK & DAGGER's class icon

strategist

Base Stats

health: 250

move speed: 6

Season Bonus

healing bonus: +15%

Summary

Cloak & Dagger are a unique pair of Strategist heroes in Marvel Rivals, blending healing, damage, and utility into one versatile kit. As a duo, they can switch between Dagger, who focuses on healing and light-based abilities, and Cloak, who deals damage and disrupts enemies with dark powers. Whether you’re keeping your team alive or diving into the fray, Cloak & Dagger are all about balancing offense and support.

Teamup:LUNAR FORCE

marvel rivals characters - CLOAK & DAGGER
marvel rivals characters - MOON KNIGHT

Abilities Overview

mouse click ability icon

NORMAL ATTACK: darkforce cloak

inflict continuous damage on an enemy

ammo:

range: 20m

damage: 75/s

casting: cylindrical spell field

critical hit: no

special effect: attacks will target the nearest enemy to the crosshair, dealing damage

keyboard ability icon

ABILITY: eternal bond

perform four rapid dashes, healing allies and damaging enemies along the path

range: a cylindrical spell field with a 4m radius and 15m in length

damage: 30/s

casting: persistent spell field

duration: each dash lasts for 10s

energy cost: 3400

healing amount: 220/s

keyboard ability icon

ABILITY: light's_embrace

switch to dagger

casting: instant cast

keyboard ability icon

ABILITY: terror cape

deploy a veil of darkforce to damage enemies upon touch, applying blind to narrow their sight and vulnerability to amplify damage received

range: visibility is obstructed beyond 10m

damage: 55

casting: spell field

range 2: width: 6m, height: 4.5m

cooldown: 12s

vulnerability: 20%

movement speed: 20m/s

special effect: the spell field advances along the casting path

maximum distance: 25m

blinding duration: 1.5s

vulnerability duration: 3s

mouse click ability icon

ABILITY: dark teleportation

enshroud nearby allies in the darkforce dimension, plunging them into the phased state, making them untargetable and invisible to enemies and granting them a movement boost

range: 10m spherical radius

casting: persistent spell field

cooldown: 12s

duration: 2s

special effect: allies within the area gain invisibility and movement boost

passive

TEAM UP ABILITY: from shadow to light

cloak & dagger can inject light and dark energy into moon knight to create a light & dark realm where moon knight can become invisible

team up bonus: 15% healing boost

mouse click ability icon

NORMAL ATTACK: lightforce dagger

unleash a bouncing lightforce dagger to damage enemies and heal nearby allies

ammo: 12

range: 8m spherical radius

damage: 15 damage per round

casting: single-cast projectile that generates a spell area upon impact

fire rate: 2.27 hits per second

critical hit: no

special effect: the projectile features an attraction effect, pulling in the closest target to the crosshair and creating a spell field upon impact. this spell field provides healing effects

healing per hit: 10 per hit

area of effect healing: 18 per hit

keyboard ability icon

ABILITY: eternal bond

perform four rapid dashes, healing allies and damaging enemies along the path

range: a cylindrical spell field with a 4m radius and 15m in length

damage: 30/s

casting: persistent spell field

duration: each dash lasts for 10s

energy cost: 3400

healing amount: 220/s

keyboard ability icon

ABILITY: shadow's embrace

switch to cloak

casting: instant cast

keyboard ability icon

ABILITY: veil of lightforce

deploy a veil of lightforce to heal allies upon touch and grant them a healing boost

range: width: 6m, height: 4.5m

casting: spell field

cooldown: 12s

duration: 4s

healing boost: 15%

healing amount: 45

movement speed: 20m/s

special effect: the spell field advances along the casting path

maximum distance: 25m

mouse click ability icon

ABILITY: dagger storm

launch a volley of daggers, creating a healing over time field in the impact area

range: 5m spherical radius

casting: single-cast projectile with delayed impact that also generates a spell field

cooldown: 12s

duration: 6s

healing amount: 55/s

passive

TEAM UP ABILITY: from shadow to light

cloak & dagger can inject light and dark energy into moon knight to create a light & dark realm where moon knight can become invisible

team-up bonus: 15% healing boost

Tips and Tricks

PLAYSTYLE AND STRENGTHS

Team Synergy: Their passive (From Shadow to Light) boosts healing by 15% when paired with Moon Knight, making them even stronger in coordinated teams.

Crowd Control: Cloak’s E (Terror Cape) blinds enemies and makes them take more damage, setting them up for easy kills.

Ultimate Versatility: Their Q (Eternal Bond) lets them dash across the battlefield, healing allies and damaging enemies along the way. It’s great for turning the tide of a fight.

Disruption and Mobility: Cloak’s left-click (Darkforce Cloak) deals consistent damage, and his right-click (Dark Teleportation) makes him and nearby allies invisible and immune to damage for a short time.

Healing and Damage Combo: Dagger’s left-click (Lightforce Dagger) heals allies and damages enemies, while her right-click (Dagger Storm) creates a healing zone that’s perfect for team fights.

WEAKNESSES

Low Health: With only 250 health, they’re pretty squishy and can get taken out fast if caught off guard.

Skill-Dependent: Switching between Dagger and Cloak requires good timing and positioning, which can be tricky for new players.

Ultimate Timing: Their Q (Eternal Bond) is powerful, but if you use it at the wrong time, it can leave you vulnerable to enemy attacks.

Cooldown Reliant: Their healing and mobility skills (like Dagger’s right-click and Cloak’s right-click) have long cooldowns, so you need to use them wisely.

Weak Against Burst Damage: Heroes like Iron Fist or Venom can burst them down quickly, especially if their defensive skills are on cooldown.