
duelist
health: 300
movement speed: 6m/s
A tragic accident transformed Matt Murdock, blinding him, but awakening his incredible Radar Sense. When darkness falls, Daredevil wields his billy clubs in place of a gavel, doling out justice and purging the world of evil!

Swing Billy Clubs forward. Gain Fury on hit
damage: 35
casting: melee
special effect: Gain 15 Fury on hit
maximum distance: 4.5m

Cross your Billy Clubs and surge forward. Gain Fury on hit
special effect: Gain 15 Fury on hit
spell field damage: 50
maximum dash distance: 6m
spell field maximum distance: 6m

Whirl billy clubs in a tight guard to block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance and gain Fury
cooldown: 12s
duration: 1.5s
special effect: Block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance. Gain 60 Fury when successfully blocking an attack.

Fire a grappling line that reels Daredevil and his target toward each other. On completion, gain Fury and temporarily enables Cross Interrogation
cooldown: 12
special effect: Enable Righteous Cross within 5 seconds after using this ability. Gain 60 Fury
maximum distance: 25m
projectile speed: 180m/s

Expend Fury to unleash Devil's Chain or Devil's Throw. Devil's Chain converts damage into Bonus Health, while Devil's Throw Slows enemies on hit and temporarily enables Cross Interrogation
devil's chain: [object Object]
devil's throw: [object Object]
special effect: During the activation, Daredevil can unleash Devil's Chain or Devil's Throw. Enable Righteous Cross within 5 seconds after using this ability
bonus max health: 125
bonus health falloff: Falloff begins at 5s and decreases by 30/s
fury required for activation: 60

Locks onto a target, gaining increased Speed; and Damage Reduction when attacked. While in range, dash to the target, Blinding them and restore Fury
dash damage: 20
select range: 40m
dash cooldown: 15s
max dash speed: 100m/s
movement boost: 2.1m/s. Falloff begins at 10m away from the target, decreasing to 0.9m/s at 40m from the target
special effect: If Daredevil defeats the target, refresh the cooldown. Gain 60 Fury after the dash
dash damage range: 1m spherical radius spell field
dash select range: 20m
self damage reduction: 20%

Detect enemy movements within a set radius
key: passive
maximum detection distance: 50m

Run along walls and spring off them to reposition
wall-crawling speed: 10 m/s

Embrace the Beast within. Enemies in Daredevil's line of sight take damage and suffer a ramping Blind effect. Continually gain Fury while active
damage: 50/s. Cause 85 damage per second when reaching the max damage
energy cost: 3400
blind effect: Visual range 35m, decreasing to 10m when the Blind effect reaches its maximum
maximum distance: 15m
fury recovery speed: 30/s
spell field duration: 8s
time required to reach the maximum blind range and damage: 3s

Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and blind enemies
team-up bonus: 25 bonus Health. 5% damage boost