Marvel Rivals Character: BLACK WIDOW's picture

BLACK WIDOW

Difficulty

Class

BLACK WIDOW's class icon

duelist

Base Stats

health: 250

move speed: 6

Summary

Black Widow is a Duelist in Marvel Rivals who’s all about precision and picking off enemies from a distance. With her Red Room Rifle (left-click) and Widow’s Bite Baton (melee), she can handle both long-range and close-range threats. She’s got some sneaky moves too, like her L-Shift for quick escapes and her E for kicking enemies around. If you like playing a hero who’s all about strategy and sharp aim, Black Widow is your pick.

Teamup:ALLIED AGENTS

marvel rivals characters - BLACK WIDOW
marvel rivals characters - HAWKEYE

Abilities Overview

mouse click ability icon

NORMAL ATTACK: WIDOW'S BITE BATON

Icon of the Ability WIDOW'S BITE BATON

Strike with the enhanced electric batons

damage: 45

casting: melee

fire rate: 2 strikes per second

maximum distance: 3m

mouse click ability icon

NORMAL ATTACK: RED ROOM RIFLE

Icon of the Ability RED ROOM RIFLE

Attack with the Red Room Rifle

damage: 120 damage per round

casting: single-cast direct hit

fire rate: 0.83 rounds per second

fire rate 2: 8

critical hit: yes

damage falloff: falloff begins at 10m, decreasing to 50% at 20m

special effect: shares the same magazine with red room rifle. straight shooter activates only after aiming down sights for a specific duration; otherwise, it will fire from the red room rifle

aiming down sights times: 0.3s

keyboard ability icon

ABILITY: ELECTRO-PLASMA EXPLOSION

Icon of the Ability ELECTRO-PLASMA EXPLOSION

Switch the Red Room Rifle to Destruction mode and unleash an electro-plasma blast, damaging enemies within range and leaving plasma on the ground to Slow nearby enemies

slow rate: -80%

energy cost: 2800

plasma range: 1.5m spherical radius

explosion range: 5.6m - 8m (maximum range is achieved after 0.6s of charging)

plasma duration: 10s

explosion damage: 120 - 170 (maximum damage is achieved after 0.6s of charging)

projectile speed: 100m/s

number of plasma globules: 7 - 20 (maximum amount is achieved after 0.6s of charging)

keyboard ability icon

ABILITY: FLEET FOOT

Icon of the Ability FLEET FOOT

Dash forward and enable a powerful jump

maximum energy: 120

movement boost: 33%

energy recovery speed: 30/s

power jump energy cost: 24 per leap

energy cost (sprinting): 12/s

keyboard ability icon

ABILITY: EDGE DANCER

Icon of the Ability EDGE DANCER

Unleash a spinning kick to Knock enemies airborne. Landing the hit will allow her to zip to the target with a grappling hook for a second kick

casting: melee

cooldown: 15s

maximum distance: 5m

flying kick damage: 35

flying kick distance: 12m

flying kick stun duration: 1s

flying kick casting window: 5s

casting spinning kick damage: 35

mouse click ability icon

ABILITY: STRAIGHT SHOOTER

Icon of the Ability STRAIGHT SHOOTER

Switch the Red Room Rifle to Sniper mode to fire high-energy rounds

damage: 120 damage per hit

casting: single-cast direct hit

fire rate: 0.83 rounds per second

fire rate 2: 8

critical hit: yes

special effect: shares the same magazine with red room rifle

keyboard ability icon

TEAM UP ABILITY: SUPERSENSORY HUNT

Icon of the Ability SUPERSENSORY HUNT

Hawkeye can share his Hunter's Sight with Black Widow, enabling her to catch sight of and damage afterimages of enemies

cooldown: 30

duration: 8s

special effect: the afterimage generated by this ability cannot be critically hit.

team-up target: hawkeye

afterimage generation interval: 0.5s

afterimage generation interval afterimage duration: 3s

Tips and Tricks

PLAYSTYLE AND STRENGTHS

Mobility: Her L-Shift (Fleet Foot) gives her a speed boost and lets her jump higher, making it easy to reposition or escape danger.

Sniper Power: Her left-click (Red Room Rifle) deals 120 damage per shot, and her right-click (Straight Shooter) lets her zoom in for even more precise shots. Perfect for taking out enemies from afar.

Team-Up Synergy: With Hawkeye, her C (Supersensory Hunt) lets her see and shoot afterimages of enemies, adding extra pressure to the battlefield.

Close-Range Defense: Her E (Edge Dancer) lets her kick enemies away or pull them closer for a follow-up attack. Great for dealing with flankers like Black Panther or Spider-Man.

Ultimate Crowd Control: Her Q (Electro-Plasma Explosion) creates a big explosion that slows enemies by 80%, making it easier for your team to clean up.

WEAKNESSES

Low Health: With only 250 health, Black Widow can get taken out fast if enemies get too close.

Skill-Dependent: Her kit requires good aim and timing, especially with her right-click (Straight Shooter) and E (Edge Dancer).

Weak to Flankers: Heroes like Spider-Man or Wolverine can easily close the gap and take her down if she’s not careful.

Reliant on Positioning: She needs to stay in safe spots to snipe effectively. If she’s caught out of position, she’s in trouble.

Ultimate Can Be Dodged: Her Q (Electro-Plasma Explosion) is powerful, but enemies can avoid the slow field if they’re quick.