duelist
health: 300
move speed: 7
Black Panther, aka T’Challa, is a Duelist in Marvel Rivals who’s all about speed, precision, and getting up close and personal. With his Vibranium Claws (left-click) and Spear Toss (right-click), he’s a nightmare for enemies who can’t keep up with his agility. He’s got a mix of melee and ranged attacks, but his real strength lies in his ability to dash in, deal damage, and dash out before anyone can react. If you like playing fast and aggressive, Black Panther is your guy.
Slice Vibranium Claws forward
damage: 35
casting: melee
attack interval: 0.44s per hit
maximum distance: 3m
Summon Bast, pouncing forward, dealing damage, and attaching a Vibranium Mark to enemies hit while refreshing Spirit Rend
range: length: 22m, width: 20m, height: 7m
damage: 150
casting: cuboid spell field
energy cost: 3300
casting angle: 150°
Lunge forward and deal damage to enemies. Vibranium Mark produces Bonus Health and refreshes the ability
damage: 80
casting: movement-based damage ability
cooldown: 8s
bonus health: 30
average speed: 50m/s
bonus max health: 75
maximum distance: 15m
Spiral forward and attach a Vibranium Mark to enemies hit
damage: 70
casting: movement-based damage ability
cooldown: 8s
average speed: 15m/s
maximum distance: 16m
Hold Space to run on a wall; perform a jump after detaching from the wall
wall crawling speed: 10m/s
double jump cooldown: 3s
Toss a Vibranium energy spear forward, creating a Vibranium Force Field and attaching a Vibranium Mark to enemies in its radius
range: 5m spherical radius
damage: 45
casting: arced projectile that generates a spell field upon impact
charges: 2
cooldown: 6s
projectile speed: 60m/s
Deal higher damage when at low Health
damage boost: 20%
trigger condition: health drops below 100
When Magik is on the field, Black Panther and Psylocke can tap into Limbo to rewind a few seconds back to a previous position; after passing through Limbo, Black Panther and Psylocke will gain Bonus Health based on missing health
cooldown: 30s
rewind time: 5s prior
team-up target: magik
bonus health/damage taken conversion: 50%
High Mobility: His L-Shift (Spirit Rend) lets him dash forward, dealing damage and refreshing the cooldown if he hits a marked enemy. This makes him super slippery and hard to pin down.
Passive Boost: When his health drops below 100, his passive (Panther’s Cunning) gives him a 20% damage boost, making him even deadlier when he’s low on health.
Wall-Climbing: His Space (Subtle Step) lets him run on walls and double jump, giving him unique angles to flank enemies or escape tricky situations.
Ultimate Power: His Q (Bast’s Descent) summons a giant panther that deals massive damage, marks enemies, and resets his L-Shift. It’s perfect for finishing off groups or turning the tide of a fight.
Vibranium Marks: His right-click (Spear Toss) and E (Spinning Kick) apply Vibranium Marks, which let him reset his L-Shift and deal bonus damage. It’s all about chaining these marks to stay in the fight longer.
High Mobility: His L-Shift (Spirit Rend) lets him dash forward, dealing damage and refreshing the cooldown if he hits a marked enemy. This makes him super slippery and hard to pin down.
Passive Boost: When his health drops below 100, his passive (Panther’s Cunning) gives him a 20% damage boost, making him even deadlier when he’s low on health.
Wall-Climbing: His Space (Subtle Step) lets him run on walls and double jump, giving him unique angles to flank enemies or escape tricky situations.
Ultimate Power: His Q (Bast’s Descent) summons a giant panther that deals massive damage, marks enemies, and resets his L-Shift. It’s perfect for finishing off groups or turning the tide of a fight.
Vibranium Marks: His right-click (Spear Toss) and E (Spinning Kick) apply Vibranium Marks, which let him reset his L-Shift and deal bonus damage. It’s all about chaining these marks to stay in the fight longer.