
vanguard
health: 675
movement speed: 600
Anna Marie possesses the Mutant ability to absorb the powers of others with a touch. Her ever-adaptable arsenal of superhuman abilities helps turn the tide of any fight. After touching Raw Chronovium, Rogue's strength soared to new heights, allowing her to overwhelm enemies with unstoppable force!
Punch forward with both fists
damage: The first two strikes deal 35 damage, while the third strike deals 45 damage
casting: Melee
attack speed: The first two strikes: 0.33s/hit; the third strike: 0.73s/hit
maximum distance: 4.5m
Absorb nearby projectiles and reduce incoming damage; absorbed damage powers up your next Southern Brawl
maximum energy: 100
special effect: The reduced damage transforms into backlash energy that powers up the next Southern Brawl.
damage reduction: 60%
energy consumption: 60/s
energy recovery speed: 15/s
maximum backlash energy: 100
maximum backlash energy falloff: 20/s
energy required to activate the ability: 30
reduced damage backlash energy conversion ratio: 0.35
While in Defensive Stance, dash forward and slam enemies in front, dealing area damage
cooldown: 6s
base damage: 40
dash distance: 8m
special effect: Launch up the enemies hit
maximum distance: 8m
backlash energy extra damage conversion ratio: 0.9
Dash forward and launch the enemy, entering flight; activate again to Knock Down nearby enemies. Your next two Power Surge Punch attacks become ranged, piercing enemies and granting Bonus Health
cooldown: 10s
special effect: Launch up the enemy hit, entering flight. The next two Power Surge Punch attacks become ranged, and Chrono Kick Combo can be unleashed again.
projectile speed: 100 m/s
projectile damage: 60
spell field range: Box shaped spell field. Length: 6.5m; Width: 4.5m; Height: 2m
spell field damage: 30
maximum flight duration: 3s
knock down spell field range: 6m radius spherical spell field
knock down spell field damage: 30
projectile maximum flying distance: 20m
Dash forward. Press again to unleash a burst of Chronovium Power, dealing continuous damage to nearby foes; after a delay, the energy retracts, pulling all enemies towards Rogue
cooldown: 14s
dash damage: 30
dash distance: 10m
special effect: Launch up enemies hit
retrieve spell field damage: 30
spreading spell field range: Cylindrical Spell Field with a height of 3m, whose radius will expand to 8m after 0.8s
spreading spell field damage: 40/s
Dash forward to knock down your target and absorb their energy; after absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction. Also absorb Health and stats based on their role
cooldown: 25s
dash distance: 10m
special effect: Knock down the target. Rogue becomes Unstoppable during the absorption.
absorption process: 0.75s
absorbed ability duration: 10s
absorption damage over time: 30/s
absorption healing over time: 60/s
post absorption special effect: After absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction.
boost from duelist ability absorption: 20% Damage Boost
boost from vanguard ability absorption: 125 Maximum Health
debuff to the duelist absorption target: Reduce 3% damage dealt
boost from strategist ability absorption: Self healing 20/s
debuff to the vanguard absorption target: Reduce 20 Maximum Health
debuff to the strategist absorption target: Reduce 4% healing dealt
Continuously absorb Ultimate Ability Energy from nearby enemies and steal stats based on their role
duration: 8s
energy cost: 3400
spell field range: 8m radius spherical spell field
spell field damage: 15/s
maximum stats stolen from duelists: 35% damage boost
maximum stats stolen from vanguards: 400 maximum health
maximum stats stolen from strategists: Self healing 75/s
ultimate ability energy absorption speed: Absorb 4% of ultimate ability energy per second
Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies
cooldown: 30s
spell field range: 8m radius spherical spell field
spell field damage: 5+targets' 3% Maximum Health
spell field healing: 55
spell field duration: 8s